Tag: Game Idea to Story

The Lands of Anglia

Through the snow covered trees and far up the rocky mountain side, a society of men and women live in seclusion. They are considered thieves and barbarians, as they are among the only remaining creatures that still warship the animals they hunt and feed upon. Their homes are made of stone and ice, to shield them from the harsh climate however their weapons are made of wintersteel, a metal so cold that it regains its chill even after smelting. The barbarians are considered one of the first people in the land of Anglia and have lived in the mountains for centuries. They dare not stray from their gods of the hunt, strength, fertility and justice and nor do they stray from their star forge, where the suns rays radiate down through a large transparent rock wall to melt even the strongest and coldest of ores.

Meanwhile in the south, the lush green pastures and rolling hills are dotted with small inns and farms, leading to a great kingdom where heroes are born and legends are truth. The tall walled city of Ritharlia stands tall over the beautiful emerald forest surrounding it, its gorgeous white walls almost glowing in the sunlight. The city’s nightstone tiled roofs give the city a rich yet ominous feeling, as the dark blue color almost absorbs the light during the day. Some even say within the city’s walls it is darker than outside of them. The people inside the city range from the poorest of the poor to the richest of the rich. As Ritharlia stands in the middle of the contintent, it has become a trade hub for people from the port city further south or the people who dare come down from the northlands.

FInally the port city of Makta, is considered the gem of Anglia. Those from around the world know and have heard of Makta’s crystal clear waters and ports with fish so plentiful you can scoop them up with a rope and bucket. Considered to be the newest of the three major civilizations in Anglia, Makta was founded as a branch out to the nearby continent of Loras. When trade between the two continents exploded, Makta grew from the ship building dock it had began as into a larger area of commerce. Some even say the merchants who watch over the port wield more power and wealth than the high lord of Ritharlia.

Hidden away deep in the expansive forest surrounding Ritharlia lies the royal ancient forest. The forest is known to the barbarians as Sojourn. This is the place they believe the gods had come to stay before the white walls of the kingdom rose from the trees. It was once rumored a weapon of immense power was left in the hands of mortals and that the lineage of the Ritharlia has been defending it for centuries. That weapon was left behind in case the balance between the light and the darkness ever shifted unevenly. Only one with a true heart and neutral mind could wield the blade.

Tales of a once great city beneath the sea have been told for as long as the northlands have had pictures to convey stories. However, the mystery surrounding this city which had never been seen again is often regarded as tales or legend. The tales speak of the link between the elements and their respective ancient temples, and how the Altar of Agua is directly linked to those folk of the sea. However the ancient lores spoke of these temples and altars, yet despite the many adventures to find them, none have ever been found.

A final lore revolves around the Triad. Also known as the harmony, the Triad consists of three beings of immense spiritual power in: Discipline, Wisdom, Courage. There are many relics surrounding this relationship, however when the world is in complete and utter jeopardy, will the three align and beat back the evils to restore balance. No matter who, or what they may be.

*Three Short Introductions coming soon*